﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MOD
{
    public class M_Fence
    {
        private int _id;
        public int Id
        {
            get { return _id; }
            set { _id = value; }
        }
        private int _userid;

        public int Userid
        {
            get { return _userid; }
            set { _userid = value; }
        }
        private String _name;

        public String Name
        {
            get { return _name; }
            set { _name = value; }
        }
        private Double _slon;

        public Double Slon
        {
            get { return _slon; }
            set { _slon = value; }
        }
        private Double _slat;

        public Double Slat
        {
            get { return _slat; }
            set { _slat = value; }
        }
        private Double _blon;

        public Double Blon
        {
            get { return _blon; }
            set { _blon = value; }
        }
        private Double _blat;
        public Double Blat
        {
            get { return _blat; }
            set { _blat = value; }
        }
        private int _type;

        public int Type
        {
            get { return _type; }
            set { _type = value; }
        }
        private String _cheid;

        public String Cheid
        {
            get { return _cheid; }
            set { _cheid = value; }
        }
        private DateTime _cdatetime;

        public DateTime Cdatetime
        {
            get { return _cdatetime; }
            set { _cdatetime = value; }
        }
        private DateTime _ddatetime;

        public DateTime Ddatetime
        {
            get { return _ddatetime; }
            set { _ddatetime = value; }
        }
    }
}